Leader
A leader profile is responsible for reading your intent, picking a workflow, invoking Skills and coordinating other agents. The entry point for ordinary writing is leader.default; the entry point for maintaining user assets is leader.assets.
leader.default
leader.default is the main entry point for an ordinary novel project. It can:
- Work out whether you are initializing a project, organizing the lorebook, planning story, writing a chapter, polishing or importing material.
- Read the SkillCatalog and open the matching
SKILL.mdwhen it needs to. - Call
retrievalto pick the relevant worldbuilding for the writer. - Create or reuse a
writerto write finished chapters. - Manage the Thread / Scene / Chapter Plot of the main writing chain.
- Use
get_chapter_writer_briefto compile a complete chapter brief for the writer, including Scene / World Context. - Advance the World Engine's dynamic world state and timeline.
- Call
researcherfor anything that needs the internet or up-to-date material. - Trigger a Workflow for multi-stage orchestration; see Workflows and Jobs.
leader.default should not do everything itself. Its value lies in judging when to hand work to a specialized profile.
The default writing chain is:
story design → you sign off → advance World Engine → update plot structure → call writer for prose → backfill after writingsimulator.leader (entry point taken down)
WARNING
simulator.leader is the dispatcher for RP / world simulation. It is hidden from the New Agent menu and is being redesigned. Existing sessions and the profile files are kept. The RP Tick protocol is still documented in the rp-tick reference.
leader.assets
leader.assets is aimed at the user-assets workspace. It helps you understand and maintain profiles, Skills, a profile's default home resources, templates and override layers.
It is not the same thing as the ordinary novel leader, and it should not take on chapter writing directly.